Game Environments and Props
Exam # |
Duration |
Language |
Level |
Type |
Classroom |
Code |
Fees |
-- |
9 |
English |
Professional |
Course |
Classroom |
Cs143 |
0 LE |
Description :
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.
Objectives :
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Learn pro techniques for modeling, UV mapping, textures, rigging, and animation
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Use polygons, opacity maps, and a lattice to create an exotic tree
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Design a dune buggy with shock absorbers, a spoiler, and an engine with gears
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Create and animate a Western-style revolver that looks great, even in close-ups
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Add level of detail (LOD) with mipmapping, multiple UV channels, collision meshes, and more
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Find valuable advice for life on the job, such as how to take direction and criticism
Topics :
Walls, Ceilings, and Floors
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Understanding Backgrounds
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Project: Creating a Brick Wall
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Information Overload
Foliage
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Understanding Foliage
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Project: Creating Ivy
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Project: Creating a Savannah Tree
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The Illusion of Detail
Weapons
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Understanding Weapons
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Project: Creating and Animating a Western Revolver
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Moving Right Along
Vehicles
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Understanding Vehicles
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Project: Building a Dune Buggy
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Where to Go from Here?
Buildings
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Understanding Buildings
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Project: Building a Skyscraper
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Let's Light It Up
Illuminators
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Understanding Illuminators
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Project: Creating a Wall Sconce
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In the Home Stretch!
Ambient Movement
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Understanding Movers
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Project: Creating an Industrial Fan
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Not Just a Level
Putting It All Together
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Project: Creating a Sci-Fi Prop
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Project Complete!
Pro Tips
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Using Mudbox or ZBrush
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Creating Level of Detail
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Mipmapping
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Using Multiple UV Channels
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Creating Collision Meshes
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Being Professional
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Have Fun!
Recommended Knowledge :
Recommended Course(s) :
Training Materials :
Autodesk Official Training Guides (AOTG)
Labs :
This course includes several labs to ensure you will gain the targeted skills and experience.
Credential :
Upon completion of this course the trainee will be given Autodesk attending Certificate.
Category :
Multimedia
The Instructor: