Admission
This course is designed for professionals who are new to MotionBuilder, working in any industry in which animated characters are required, including gaming, television, film and even visualization.
Mastering MotionBuilder 2010
Exam # |
Duration |
Language |
Level |
Type |
Classroom |
Code |
Fees |
-- |
18 |
English |
Professional |
Course |
Classroom |
Cs141 |
0 LE |
Description :
Autodesk MotionBuilder teaches the elements of character animation for games, television film and visualization.
Objectives :
-
Work in a production environment.
-
Animate 3D models using a variety of techniques.
-
Work with materials to texture your models.
-
Use lighting.
-
Create animations such as walk cycles.
-
Stage a scene and understand cinematography.
-
Create output for a variety of uses.
Topics :
-
Interface basics.
-
Keyframing basics & introduction to function curves.
-
Introduction to the control rig & pose-to-pose character animation.
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Keyframing & walk cycle.
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Animation re-targeting & using pre-existing animation clips.
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Adding lights & real-time shadows.
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Introduction to shaders & materials.
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Using the particle shader for real-time effects.
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Introduction to cameras.
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Introduction to the story tool & creating camera edits.
Recommended Knowledge :
Recommended Course(s) :
Training Materials :
Autodesk Official Training Courseware (AOTC)
Labs :
This course includes several labs to ensure you will gain the targeted skills and experience.
Credential :
Category :
Multimedia
The Instructor: