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   Autodesk 3ds Max 2012 Fundamentals


This course is designed for the primary users of Autodesk 3ds Max Design: professionals in the Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries.

Autodesk 3ds Max 2012 Fundamentals
Exam # Duration Language Level Type Classroom Code Fees
-- 42 English Introductory Course Classroom Cs139 0 LE
Description :

The Autodesk 3ds Max Design 2012 Fundamentals training guide provides a thorough introduction to Autodesk 3ds Max Design 2012 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users.

Objectives :
  • Introduction to Autodesk 3ds Max Design 2012
  • Autodesk 3ds Max Design Interface and Workflow
  • Project Configuration
  • 3D Modeling with Primitives and 2D Objects
  • Assembling Files
  • Materials
  • Autodesk 3ds Max Design Lighting
  • Lighting with Autodesk 3ds Max Design mental ray
  • Camera and Rendering
  • Animation for Visualization

Topics :

Introduction to Autodesk 3ds Max Design

  • Overview
  • Visualization Workflow
  • The Autodesk 3ds Max Design Interface
  • Preferences
  • Setting the Project Folder
  • Configure Paths
  • Display Drivers
  • Viewport Display and Labels

Autodesk 3ds Max Design Configuration

  • Viewport Configuration
  • Viewport Navigation
  • Object Selection Methods
  • Units Setup
  • Layer and Object Properties

Basic Modeling Techniques

  • Model with Primitives
  • Applying Transforms
  • Sub-Object Mode
  • Reference Coordinate Systems and Transform Centers
  • Cloning and Grouping
  • Poly Modeling with Graphite Tools
  • Statistics in Viewport

Modeling From 2D Objects

  • 3D Modeling from 2D Objects
  • Drawing 2D Lines
  • The Lathe Modifier
  • 2D Booleans
  • The Extrude Modifier
  • Boolean Operations
  • The Sweep Modifier
  • Using Snaps for Precision

Assembling Project Files

  • Data Linking and Importing
  • DWG Link and Import Options
  • Importing and Linking Models from Autodesk Revit


  • Introduction to Materials
  • Understanding Maps and Materials
  • Managing Materials
  • Standard Materials
  • Material Shaders
  • Assigning Maps to Materials
  • Opacity, Bump, and Reflection Mapping
  • mental ray Materials
  • The Material Explorer

Mapping Coordinates and Scale

  • Mapping Coordinates
  • Mapping Scale
  • Spline Mapping

Introduction to Lighting

  • Local vs. Global Illumination
  • Fundamentals of Standard Lighting
  • Types of Standard Lights
  • Shadow Types

Advanced Lighting

  • Photometric Light Objects
  • Exposure Control
  • Daytime Lighting

Lighting and Rendering using mental ray

  • Fundamentals of mental ray
  • mental ray Interior Rendering
  • Controlling mental ray Quality
  • mental ray Proxies

Cameras and Rendering

  • Cameras
  • Background Images
  • The Print Size Wizard
  • Iterative Rendering
  • Single vs. Double-Sided Rendering
  • Rendering Options
  • Rendering Presets


  • Animation Controls
  • Walkthrough Animation
  • Animation Output

Recommended Knowledge :

Experience with 3D modeling is recommended

Recommended Course(s) :
 AutoCAD 2012 3D Drawing & Modeling
 AutoCAD 2012 Beyond the Basics
 AutoCAD 2012 Essentials


Training Materials :

Autodesk Official Training Guides (AOTG)

Labs :
This course includes several labs to ensure you will gain the targeted skills and experience.

Credential :

Upon completion of this course the trainee will be given Autodesk attending Certificate.

Category :

The Instructor: